One minute
Open-Source Ray Tracers and Path Tracers
As a follow-up to the previous post, here’re some open source ray/path tracers. Again, no particular order, CPU and GPU powered, static and real-time ones. May be useful for someone looking for even more graphics programming sources of inspiration :goberserk:
The list will be updated from time to time, any additions are welcome.
- Blender š (web, online_src_viewer)
- Peter Shirley’s Weekend Ray Tracing Series (github)
- Mitsuba Physically Based Renderer (github, web)
- Nori (github, web)
- Aras PranckeviÄius’s C++/C#/Unity toy path tracer (github, web)
- C-Ray (github)
- Simple Spectral (github)
- Lighthouse2 (github)
- AMD Baikal (github)
- Intel OSPRay (github)
- TheRealMJP’s DXRPathTracer (github)
97 Words
2019-12-19